#include using namespace std; #include #include #include "Utilities.h" #include "Game.h" #include "Ghost.h" #include "Maze.h" #include "Pacman.h" #include "AnotherGhost.h" #include "Node.h" #include "Edge.h" #include "Dijkstra.h" #include #include /* AnotherGhost::AnotherGhost(){ ax = 1; ay = 1; direction = 5; d = 0; g = "A"; OrgX = 0; OrgY = 0; limit = 0; speed = 0; reduceLimit = 1; } AnotherGhost::AnotherGhost(int x, int y, string GhostG) { ax = x; ay = y; direction = 5; d = 0; g = GhostG; OrgX = x; OrgY = y; limit = 0; speed = 0; reduceLimit = 0; } void AnotherGhost::increaseSpeed(int &dot){ if(dot>20){ if(limit != 50){ limit = 150 - 50;//10 * reduceLimit; reduceLimit++; } } } */