Deep active inference.
This work combines the free energy principle and the ensuing active inference dynamics with recent advances in variational inference in deep generative models, and evolution strategies to introduce the "deep active inference" agent. This agent minimises a variational free energy bound on the average surprise of its sensations, which is motivated by a homeostatic argument. It does so by optimising the parameters of a generative latent variable model of its sensory inputs, together with a variational density approximating the posterior distribution over the latent variables, given its observations, and by acting on its environment to actively sample input that is likely under this generative model. The internal dynamics of the agent are implemented using deep and recurrent neural networks, as used in machine learning, making the deep active inference agent a scalable and very flexible class of active inference agent. Using the mountain car problem, we show how goal-directed behaviour can be implemented by defining appropriate priors on the latent states in the agent's model. Furthermore, we show that the deep active inference agent can learn a generative model of the environment, which can be sampled from to understand the agent's beliefs about the environment and its interaction therewith.
['Ueltzhöffer|Kai|K|0000-0002-0507-7598']
D000465:Algorithms D003071:Cognition D004777:Environment D006040:Goals D006801:Humans D008962:Models, Theoretical D016571:Neural Networks, Computer D017711:Nonlinear Dynamics D010465:Perception
Variational inference Generative models Action Cognition Deep learning Perception