For example, in 2006, Time magazine reported that youths in America between the ages of 8 and 18 spent, on average, six and a half hours a day with their eyes glued to the TV, their ears plugged with earphones, or their hands hovering over video - game controls or computer keyboards.
Misalnya, pada tahun 2006, majalah Time melaporkan bahwa anak - anak muda di Amerika antara usia 8 dan 18 tahun menggunakan, rata - rata, enam setengah jam sehari dengan mata terpaku pada TV, telinga disumbat earphone, atau tangan memegang joystick video - game atau papan ketik komputer.