<sod>The story of the expansion was well-received. ''PC World'' considered the expansion's climax satisfying and "as good as anything in the main ''Pillars of Eternity'' storyline".<ref name="PcWRev2" /> Gamespot also wrote that the expansion's conclusion was "epic".<ref name="GSpotRevWM2" /> ''The Escapist'' echoed this statement, noting that the scope of the expansion was impressive and that the story was almost as impactful as that of the base game, with the writer saying he felt he had almost the same impact on the world of Eora as in the final conversation with the base game's main antagonist.<ref name="escape2rev" /> Softpedia agreed, saying the way the player deals with the major threat has great consequences for the world of Eora.<ref name="Softpediarev2" /> IGN wrote that the expansion's quest line was engaging, and that the new settings were memorable.<ref name="IGNRev2WM" /> However, the reviewer felt the main quest was too focused to the point of almost being too linear.<ref name="IGNRev2WM" /> The new companion, Maneha, was praised by Softpedia, who wrote that she was "tightly integrated into the story", and further recommended keeping her in the party for the expansion's main quest and for her personal side quest.<ref name="Softpediarev2" /> Similarly, IGN's reviewer said he enjoyed Maneha's quest, finding it to be "one of the more engaging ones ''Pillars'' [''of Eternity''] has offered so far".<ref name="IGNRev2WM" /> However, ''PC World'' thought that her quest, along with the quests for the companions in ''Part I'', weren't fleshed out enough before their conclusions.<ref name="PcWRev2" /><eod>
<sod>The story of the expansion was well-received. ''PC World'' considered the expansion's climax satisfying and "as good as anything in the main ''Pillars of Eternity'' storyline".<ref name="PcWRev2" /> Gamespot also wrote that the expansion's conclusion was "epic".<ref name="GSpotRevWM2" /> ''The Escapist'' echoed this statement, noting that the scope of the expansion was impressive and that the story was almost as impactful as that of the base game, with the writer saying he felt he had almost the same impact on the world of Eora as in the final conversation with the base game's main antagonist.<ref name="escape2rev" /> Softpedia agreed, saying the way the player deals with the major threat has great consequences for the world of Eora.<ref name="Softpediarev2" /> IGN wrote that the expansion's quest line was engaging and that the new settings were memorable; however, the reviewer felt the main quest was too focused to the point of almost being too linear.<ref name="IGNRev2WM" /> The new companion, Maneha, was praised by Softpedia, who wrote that she was "tightly integrated into the story", and further recommended keeping her in the party for the expansion's main quest and for her personal side quest.<ref name="Softpediarev2" /> Similarly, IGN's reviewer said he enjoyed Maneha's quest, finding it to be "one of the more engaging ones ''Pillars'' [''of Eternity''] has offered so far".<ref name="IGNRev2WM" /> However, ''PC World'' thought that her quest, along with the quests for the companions in ''Part I'', weren't fleshed out enough before their conclusions.<ref name="PcWRev2" /><eod>