<sod>* Power level trait (often generically referred to as "Supernatural Tolerance"), rated 1–10 (Vampires: Blood Potency; Werewolves: Primal Urge; Mages: Gnosis; Prometheans: Azoth; Changelings: Wyrd; Sin-Eaters: Psyche; Mummies: Sekhem; Demons: Primum; Beasts: Lair). High levels of this trait often limit the character's ability to interact with the world. ''Mummy: The Cure'' is the only World of Darkness game in which players begin at rating 10 and progressively become weaker (called the Descent).<eod>
<sod>* Power level trait (often generically referred to as "Supernatural Tolerance"), rated 1–10 (Vampires: Blood Potency; Werewolves: Primal Urge; Mages: Gnosis; Prometheans: Azoth; Changelings: Wyrd; Sin-Eaters: Psyche; Mummies: Sekhem; Demons: Primum; Beasts: Lair). High levels of this trait often limit the character's ability to interact with the world. ''Mummy: The Curse'' is the only World of Darkness game in which players begin at rating 10 and progressively become weaker (called the Descent).<eod>