Inter-Knot Team
[Notice] Beginner's Guide to the Hollows: Distinguishing between friend and foe in the Hollows
We've done a simple breakdown of the entities you might encounter in the Hollows. Whether it's a Proxy or Hollow Raider, you should know who is safe to work side-by-side with, and who is an enemy that should be avoided.
1) Ethereals: Enemy. Even without a Bangboo warning, you should be able to tell these things are dangerous. Hollow Raiders will often attack specific Ethereals to complete commissions, but it is often best to avoid them.
2) Bangboo merchants: Friend. These Bangboo belong to merchant associations and can provide you with basic supplies within the Hollows. Despite having the ability to verify the legal documents of those they trade with, trade associations disable this feature before sending them into the Hollows.
3) Investigators: Unclear. Generally speaking, the Investigative Association and Hollow Raiders are opposing forces. The Investigative Association explicitly forbids raiders from entering the Hollows on their own, and Investigators have the power to turn you over to Public Security. There are no certainties, however. And you should be adaptable in the Hollows, as regardless of one's identity, wanting to leave the Hollows safely is mutual.
4) Other Raiders: Unclear. When encountering other Raiders, Inter-Knot will not provide specific advice on what to do, but safety should remain the top priority.
Super-Six-Donuts
You might also come across civilians or lost pets in the Hollows, so try and get them out safely!
SwayingWindChimes
The Bangboo merchants are so snobbish. They only wanna make friends with you when you have Gear Coins.
GGG
Thinking back on all the times I've had trouble in the Hollows, 10% was my own fault, 20% was Investigators making things hard, and the other 70% was all other Raiders.
No deadlier competition than that among peers.
La~La~La~
Guy above me sounds like a noob. Don't give new people on the IK the wrong impression.