Command and Destroy
... that Command and Destroy's password save system was kept when it was ported from the Game Boy Advance to the Nintendo DS, to the annoyance of critics at its 2008 release?
... that <i id="mwBUI"><b id="mwBUM"><a href="./Command_and_Destroy" id="mwBUQ" rel="mw:WikiLink" title="Command and Destroy">Command and Destroy</a></b></i><span about="#mwt66" class="nowrap" data-mw='{"parts":[{"template":{"target":{"wt":"`s","href":"./Template:`s"},"params":{},"i":0}}]}' id="mwBUU" typeof="mw:Transclusion"><span typeof="mw:Entity">'</span>s</span> <a class="mw-redirect" href="./Password_(video_gaming)" id="mwBUY" rel="mw:WikiLink" title="Password (video gaming)">password save</a> system was kept when it was <a href="./Porting" id="mwBUc" rel="mw:WikiLink" title="Porting">ported</a> from the <a href="./Game_Boy_Advance" id="mwBUg" rel="mw:WikiLink" title="Game Boy Advance">Game Boy Advance</a> to the <a href="./Nintendo_DS" id="mwBUk" rel="mw:WikiLink" title="Nintendo DS">Nintendo DS</a>, to the annoyance of critics at its 2008 release?