### Question:
Position extends Point { public static double normalizeAngle(double angle) { angle %= (2 * Math.PI); if (angle > Math.PI) angle -= 2 * Math.PI; if (angle <= -Math.PI) angle += 2 * Math.PI; return angle; } Position(double x, double y, double angle);  Position(double x, double y);  Position(Point point, double angle);  Position(Point point); Position weightedAvg(Position b, double bWeight); static double normalizeAngle(double angle); @Override double[] get(); void set(double x, double y, double angle); Position changeAngleBy(double angle); Position rotateWithAngle(double angle); @Override Position clone(); double getAngle(); void setAngle(double angle); Position translate(Position p); Position moveBy(double linearV, double angularV, double t); @Override Position localizerToMathCoords(); @Override Position weaverToLocalizerCoords(); @Override Point mathToWeaverCoords(); @Override Position mathToFrcCoords(); @Override String toString();  }### Answer:
@Test void normalizeTest() { double delta = Math.pow(10, -8); assertAll("angles", () -> assertEquals(Position.normalizeAngle(Math.PI), Math.PI, delta), () -> assertEquals(Position.normalizeAngle(Math.PI * 2), 0, delta), () -> assertEquals(Position.normalizeAngle(-Math.PI), Math.PI, delta), () -> assertEquals(Position.normalizeAngle(-2 * Math.PI), 0, delta), () -> assertEquals(Position.normalizeAngle(-0.5 * Math.PI - 8 * Math.PI), -0.5 * Math.PI, delta), () -> assertEquals(Position.normalizeAngle(1.3 + Math.PI * 16), 1.3, delta)); }