### Question:
BattleDataLoader4Bitmap { public static Collection<BattleBitSetBullet> getBattleBullets() { return battleBullets.values(); }  static boolean loadBattleMaps(); static ArrayList<BattleBitSetMap> getBattleMapList(); static BattleBitSetMap getRandomBattleMap(Battle battle); static BattleBitSetMap getBattleMapById(String mapId); static boolean loadBattleBullet(); static BattleBitSetBullet getBattleBulletByName(String bulletName); static Collection<BattleBitSetBullet> getBattleBullets(); static void main(String... args );  }### Answer:
@Test public void testGetBattleBullets() { GlobalConfig.getInstance().overrideProperty(GlobalConfigKey.deploy_data_dir, "../deploy/data"); boolean success = BattleDataLoader4Bitmap.loadBattleBullet(); Collection<BattleBitSetBullet> bullets = BattleDataLoader4Bitmap.getBattleBullets(); for ( BattleBitSetBullet bullet : bullets ) { System.out.println(bullet.getBulletName()+":"+bullet.getBullet().getWidth()+"," +bullet.getBullet().getHeight()); } }