### Question:
BoundingSphere implements IBoundingVolume { @Override public Vector3 getPosition() { return mPosition; } BoundingSphere();  BoundingSphere(Geometry3D geometry); Object3D getVisual(); void setBoundingColor(int color); int getBoundingColor(); void drawBoundingVolume(Camera camera, final Matrix4 vpMatrix, final Matrix4 projMatrix,
			final Matrix4 vMatrix, final Matrix4 mMatrix); void transform(Matrix4 matrix); void calculateBounds(Geometry3D geometry); double getRadius(); double getScaledRadius(); @Override Vector3 getPosition(); double getScale(); @Override String toString(); boolean intersectsWith(IBoundingVolume boundingVolume);  }### Answer:
@Test public void testGetPosition() { Vector3 position = bounds.getPosition(); assertEquals(0, position.x, 1e-14); assertEquals(0, position.y, 1e-14); assertEquals(0, position.z, 1e-14); }