### Question:
GameTime { public static long getStartTime() { return START_TIME; } protected  GameTime(); static GameTime getInstance(); static long getStartTime(); long getTime(); void setTime(long time); float getDelta(); void setDelta(float delta); static final long START_TIME; }### Answer:
@Test public void testGetStartupTime () { assertEquals(true, GameTime.getStartTime() > 0); }